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gl_rasterizer_cache: Move format conversion to its own file
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@@ -9,7 +9,7 @@
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namespace Tegra::Texture::ASTC {
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
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std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
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uint32_t depth, uint32_t block_width, uint32_t block_height);
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} // namespace Tegra::Texture::ASTC
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