gl_rasterizer_cache: Move format conversion to its own file

This commit is contained in:
ReinUsesLisp
2019-02-23 22:45:47 -03:00
parent 0ccd490fcd
commit 0ad3c031f4
7 changed files with 175 additions and 136 deletions

View File

@@ -0,0 +1,18 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "video_core/surface.h"
namespace Tegra::Texture {
void ConvertFromGuestToHost(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
void ConvertFromHostToGuest(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
} // namespace Tegra::Texture