diff --git a/src/citron/configuration/configure_per_game.cpp b/src/citron/configuration/configure_per_game.cpp index 25da8e0b5..fc76fe3ae 100644 --- a/src/citron/configuration/configure_per_game.cpp +++ b/src/citron/configuration/configure_per_game.cpp @@ -332,7 +332,7 @@ void ConfigurePerGame::UpdateTheme() { if (is_rainbow) { if (!rainbow_timer) { rainbow_timer = new QTimer(this); - connect(rainbow_timer, &QTimer::timeout, this, [this] { + connect(rainbow_timer, &QTimer::timeout, this, [this, txt] { if (m_is_tab_animating || !this->isVisible() || !this->isActiveWindow()) return; const QColor current_color = RainbowStyle::GetCurrentHighlightColor(); @@ -360,9 +360,9 @@ void ConfigurePerGame::UpdateTheme() { // 3. Action Buttons const QString button_css = QStringLiteral( - "QPushButton { background-color: %1; color: #ffffff; border-radius: 4px; font-weight: bold; padding: 5px 15px; }" - "QPushButton:hover { background-color: %2; }" - "QPushButton:pressed { background-color: %3; }" + "QPushButton { background-color: transparent; color: #ffffff; border: 2px solid %1; border-radius: 4px; font-weight: bold; padding: 4px 12px; }" + "QPushButton:hover { border-color: %2; color: %2; }" + "QPushButton:pressed { background-color: %3; color: #ffffff; border-color: %3; }" ).arg(hue_hex).arg(hue_light).arg(hue_dark); if (ui->buttonBox) { @@ -373,6 +373,12 @@ void ConfigurePerGame::UpdateTheme() { if (ui->trim_xci_button && !ui->trim_xci_button->isDown()) { ui->trim_xci_button->setStyleSheet(button_css); } + if (auto* share_btn = findChild(QStringLiteral("share_settings_button"))) { + if (!share_btn->isDown()) share_btn->setStyleSheet(button_css); + } + if (auto* use_btn = findChild(QStringLiteral("use_settings_button"))) { + if (!use_btn->isDown()) use_btn->setStyleSheet(button_css); + } // 4. Tab Content Area QWidget* currentContainer = ui->stackedWidget->currentWidget(); @@ -392,9 +398,9 @@ void ConfigurePerGame::UpdateTheme() { "QComboBox QAbstractItemView::item:selected { background-color: %1; color: #ffffff; }" "QScrollBar::handle:vertical, QScrollBar::handle:horizontal { background-color: %1; border-radius: 7px; }" "QScrollBar:vertical, QScrollBar:horizontal { background: transparent; }" - "QPushButton, QToolButton { background-color: %1; color: #ffffff; border: none; border-radius: 4px; padding: 5px; }" - "QPushButton:hover, QToolButton:hover { background-color: %2; }" - "QPushButton:pressed, QToolButton:pressed { background-color: %3; }" + "QPushButton, QToolButton { background-color: transparent; color: #ffffff; border: 2px solid %1; border-radius: 4px; padding: 5px; }" + "QPushButton:hover, QToolButton:hover { border-color: %2; color: %2; }" + "QPushButton:pressed, QToolButton:pressed { background-color: %3; color: #ffffff; border-color: %3; }" ).arg(hue_hex).arg(hue_light).arg(hue_dark); currentContainer->setStyleSheet(content_css); @@ -404,21 +410,21 @@ void ConfigurePerGame::UpdateTheme() { }); } rainbow_timer->start(33); - } + } // Fix for Gamescope: Style buttons once outside the timer loop if (ui->buttonBox) { ui->buttonBox->setStyleSheet(QStringLiteral( - "QPushButton { background-color: %1; color: #ffffff; border-radius: 4px; font-weight: bold; padding: 5px 15px; }" - "QPushButton:hover { background-color: %2; }" - "QPushButton:pressed { background-color: %3; }" + "QPushButton { background-color: transparent; color: #ffffff; border: 2px solid %1; border-radius: 4px; font-weight: bold; padding: 4px 12px; }" + "QPushButton:hover { border-color: %2; color: %2; }" + "QPushButton:pressed { background-color: %3; color: #ffffff; border-color: %3; }" ).arg(accent).arg(Theme::GetAccentColorHover()).arg(Theme::GetAccentColorPressed())); } if (ui->trim_xci_button) { ui->trim_xci_button->setStyleSheet(QStringLiteral( - "QPushButton { background-color: %1; color: #ffffff; border: none; border-radius: 4px; padding: 10px; }" - "QPushButton:hover { background-color: %2; }" - "QPushButton:pressed { background-color: %3; }" + "QPushButton { background-color: transparent; color: #ffffff; border: 2px solid %1; border-radius: 4px; font-weight: bold; padding: 4px 12px; }" + "QPushButton:hover { border-color: %2; color: %2; }" + "QPushButton:pressed { background-color: %3; color: #ffffff; border-color: %3; }" ).arg(accent).arg(Theme::GetAccentColorHover()).arg(Theme::GetAccentColorPressed())); }