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refactor(settings): simplify GC aggressiveness to Off/Light only
Remove Moderate, Heavy, and Extreme GC aggressiveness levels, keeping only Off and Light options for simpler configuration. - Light mode now uses 75%/90% VRAM thresholds - Simplified switch statements in texture/buffer cache - Updated UI dropdowns for desktop and Android - Light is now the default and recommended setting
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@@ -520,9 +520,9 @@ struct Values {
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// GC aggressiveness level for texture/buffer cache eviction
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SwitchableSetting<GCAggressiveness, true> gc_aggressiveness{linkage,
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GCAggressiveness::Moderate,
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GCAggressiveness::Light,
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GCAggressiveness::Off,
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GCAggressiveness::Extreme,
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GCAggressiveness::Light,
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"gc_aggressiveness",
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Category::RendererAdvanced,
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Specialization::Default,
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