OpenGL: Implement Fencing backend.

This commit is contained in:
Fernando Sahmkow
2020-02-17 18:10:23 -04:00
parent ed7e965712
commit 487379c593
12 changed files with 94 additions and 19 deletions

View File

@@ -1427,8 +1427,6 @@ public:
Tables tables{};
} dirty;
void ReleaseFences();
private:
void InitializeRegisterDefaults();
@@ -1469,8 +1467,6 @@ private:
std::array<u8, Regs::NUM_REGS> dirty_pointers{};
std::vector<std::pair<GPUVAddr, u64>> delay_fences;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;