mirror of
https://git.eden-emu.dev/archive/citron
synced 2026-04-13 16:20:46 -04:00
shader/decode: Split memory and texture instructions decoding
This commit is contained in:
@@ -614,6 +614,7 @@ private:
|
||||
u32 DecodeHfma2(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeConversion(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeMemory(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeTexture(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeFloatSetPredicate(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeHalfSetPredicate(NodeBlock& bb, u32 pc);
|
||||
|
||||
Reference in New Issue
Block a user