Merge pull request #13075 from liamwhite/mali-having-a-bad-time

shader_recompiler: throw on missing geometry streams in geometry shaders
This commit is contained in:
Narr the Reg
2024-02-22 11:30:26 -06:00
committed by GitHub
5 changed files with 16 additions and 3 deletions

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@@ -352,6 +352,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_native_ndc = device.IsExtDepthClipControlSupported(),
.support_scaled_attributes = !device.MustEmulateScaledFormats(),
.support_multi_viewport = device.SupportsMultiViewport(),
.support_geometry_streams = device.AreTransformFeedbackGeometryStreamsSupported(),
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),