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chore: update project branding to Citron
Signed-off-by: Zephyron <zephyron@citron-emu.org>
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@@ -260,7 +260,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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if (title_id == 0) {
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return;
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}
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const auto shader_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir)};
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const auto shader_dir{Common::FS::GetCitronPath(Common::FS::CitronPath::ShaderDir)};
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const auto base_dir{shader_dir / fmt::format("{:016x}", title_id)};
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if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) {
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LOG_ERROR(Common_Filesystem, "Failed to create shader cache directories");
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