discord: optimize RPC game image loading

- Remove blocking network timeout check that was causing 5-second delays
- Simplify logic to always attempt using Tinfoil game images
- Let Discord handle image loading and fallback gracefully
- Clean up URL formatting for better consistency
- Remove unnecessary network validation that caused false negatives

This fixes the issue where Discord RPC would fall back to default
Citron logo due to network timeouts, allowing game-specific artwork
to display properly from Tinfoil's CDN.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
Zephyron
2025-10-17 17:31:20 +10:00
parent 3f71089f6d
commit 6d53fec8db

View File

@@ -69,7 +69,9 @@ namespace DiscordRPC {
DiscordRichPresence presence{}; DiscordRichPresence presence{};
if (!use_default && !game_title_id.empty()) { if (!use_default && !game_title_id.empty()) {
game_url = fmt::format("{}{}/256/256", "https://tinfoil.media/ti/", game_title_id); // Discord external image format
// Note: Discord may require app permissions for external URLs
game_url = fmt::format("https://tinfoil.media/ti/{}/256/256", game_title_id);
cached_url = game_url; cached_url = game_url;
presence.largeImageKey = cached_url.c_str(); presence.largeImageKey = cached_url.c_str();
} else { } else {
@@ -81,7 +83,7 @@ namespace DiscordRPC {
presence.smallImageText = default_text.c_str(); presence.smallImageText = default_text.c_str();
presence.details = game_title.c_str(); presence.details = game_title.c_str();
presence.state = "Currently in game"; presence.state = "Currently in game";
presence.startTimestamp = current_state_start_time; // Use the state-based timer presence.startTimestamp = current_state_start_time;
Discord_UpdatePresence(&presence); Discord_UpdatePresence(&presence);
} }
@@ -102,18 +104,9 @@ namespace DiscordRPC {
system.GetAppLoader().ReadProgramId(program_id); system.GetAppLoader().ReadProgramId(program_id);
game_title_id = fmt::format("{:016X}", program_id); game_title_id = fmt::format("{:016X}", program_id);
QNetworkAccessManager manager; // Always try to use the Tinfoil image - Discord will handle fallback
QNetworkRequest request; // Network check removed as it was causing unnecessary delays and false negatives
request.setUrl(QUrl(QString::fromStdString( UpdateGameStatus(false);
fmt::format("https://tinfoil.media/ti/{}/256/256", game_title_id))));
request.setTransferTimeout(5000);
QNetworkReply* reply = manager.head(request);
QEventLoop request_event_loop;
QObject::connect(reply, &QNetworkReply::finished, &request_event_loop, &QEventLoop::quit);
request_event_loop.exec();
UpdateGameStatus(reply->error() != QNetworkReply::NoError);
reply->deleteLater();
} else { } else {
// Game is NOT running (in menus). // Game is NOT running (in menus).
const std::string default_text = "Citron Is A Homebrew Emulator For The Nintendo Switch"; const std::string default_text = "Citron Is A Homebrew Emulator For The Nintendo Switch";