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Edit main.h
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@@ -183,6 +183,13 @@ public:
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bool DropAction(QDropEvent* event);
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void AcceptDropEvent(QDropEvent* event);
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/**
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* This is the new function to provide access to the MultiplayerState.
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*/
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MultiplayerState* GetMultiplayerState() {
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return multiplayer_state;
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}
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signals:
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/**
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