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https://git.eden-emu.dev/archive/citron
synced 2026-03-22 17:46:08 -04:00
fix: Resizable w/ Window Memory
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@@ -68,6 +68,8 @@ namespace UISettings {
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config.setValue(QStringLiteral("geometry"), values.geometry);
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config.setValue(QStringLiteral("geometry"), values.geometry);
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config.setValue(QStringLiteral("state"), values.state);
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config.setValue(QStringLiteral("state"), values.state);
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config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
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config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
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config.setValue(QStringLiteral("configureDialogGeometry"), values.configure_dialog_geometry);
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config.setValue(QStringLiteral("perGameConfigureGeometry"), values.per_game_configure_geometry);
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config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
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config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
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config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
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config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
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@@ -106,6 +108,10 @@ namespace UISettings {
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values.state = config.value(QStringLiteral("state")).toByteArray();
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values.state = config.value(QStringLiteral("state")).toByteArray();
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values.renderwindow_geometry =
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values.renderwindow_geometry =
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config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
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config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
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values.configure_dialog_geometry =
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config.value(QStringLiteral("configureDialogGeometry")).toByteArray();
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values.per_game_configure_geometry =
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config.value(QStringLiteral("perGameConfigureGeometry")).toByteArray();
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values.gamelist_header_state =
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values.gamelist_header_state =
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config.value(QStringLiteral("gameListHeaderState")).toByteArray();
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config.value(QStringLiteral("gameListHeaderState")).toByteArray();
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values.microprofile_geometry =
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values.microprofile_geometry =
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