chore: update project branding to citron

Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
Zephyron
2025-05-06 16:06:48 +10:00
parent 0812f75be5
commit bfb82e577c
631 changed files with 57247 additions and 59677 deletions

View File

@@ -3,12 +3,12 @@
#pragma once
// yuzu data directories
// citron data directories
#define YUZU_DIR "yuzu"
#define YUZU_DIR "citron"
#define PORTABLE_DIR "user"
// Sub-directories contained within a yuzu data directory
// Sub-directories contained within a citron data directory
#define AMIIBO_DIR "amiibo"
#define CACHE_DIR "cache"
@@ -26,6 +26,6 @@
#define TAS_DIR "tas"
#define ICONS_DIR "icons"
// yuzu-specific files
// citron-specific files
#define LOG_FILE "yuzu_log.txt"
#define LOG_FILE "citron_log.txt"

View File

@@ -75,62 +75,62 @@ public:
PathManagerImpl(PathManagerImpl&&) = delete;
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
return yuzu_paths.at(yuzu_path);
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath citron_path) {
return citron_paths.at(citron_path);
}
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
yuzu_paths.insert_or_assign(yuzu_path, new_path);
void SetYuzuPathImpl(YuzuPath citron_path, const fs::path& new_path) {
citron_paths.insert_or_assign(citron_path, new_path);
}
void Reinitialize(fs::path yuzu_path = {}) {
fs::path yuzu_path_cache;
fs::path yuzu_path_config;
void Reinitialize(fs::path citron_path = {}) {
fs::path citron_path_cache;
fs::path citron_path_config;
#ifdef _WIN32
#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
citron_path = GetExeDirectory() / PORTABLE_DIR;
#endif
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
if (!IsDir(citron_path)) {
citron_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
citron_path_cache = citron_path / CACHE_DIR;
citron_path_config = citron_path / CONFIG_DIR;
#elif ANDROID
ASSERT(!yuzu_path.empty());
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
ASSERT(!citron_path.empty());
citron_path_cache = citron_path / CACHE_DIR;
citron_path_config = citron_path / CONFIG_DIR;
#else
#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
citron_path = GetCurrentDir() / PORTABLE_DIR;
#endif
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
if (Exists(citron_path) && IsDir(citron_path)) {
citron_path_cache = citron_path / CACHE_DIR;
citron_path_config = citron_path / CONFIG_DIR;
} else {
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
citron_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
citron_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
citron_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
}
#endif
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::CrashDumpsDir, yuzu_path / CRASH_DUMPS_DIR);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR);
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
GenerateYuzuPath(YuzuPath::YuzuDir, citron_path);
GenerateYuzuPath(YuzuPath::AmiiboDir, citron_path / AMIIBO_DIR);
GenerateYuzuPath(YuzuPath::CacheDir, citron_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, citron_path_config);
GenerateYuzuPath(YuzuPath::CrashDumpsDir, citron_path / CRASH_DUMPS_DIR);
GenerateYuzuPath(YuzuPath::DumpDir, citron_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, citron_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, citron_path / LOAD_DIR);
GenerateYuzuPath(YuzuPath::LogDir, citron_path / LOG_DIR);
GenerateYuzuPath(YuzuPath::NANDDir, citron_path / NAND_DIR);
GenerateYuzuPath(YuzuPath::PlayTimeDir, citron_path / PLAY_TIME_DIR);
GenerateYuzuPath(YuzuPath::ScreenshotsDir, citron_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, citron_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, citron_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, citron_path / TAS_DIR);
GenerateYuzuPath(YuzuPath::IconsDir, citron_path / ICONS_DIR);
}
private:
@@ -140,13 +140,13 @@ private:
~PathManagerImpl() = default;
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
void GenerateYuzuPath(YuzuPath citron_path, const fs::path& new_path) {
void(FS::CreateDir(new_path));
SetYuzuPathImpl(yuzu_path, new_path);
SetYuzuPathImpl(citron_path, new_path);
}
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
std::unordered_map<YuzuPath, fs::path> citron_paths;
};
bool ValidatePath(const fs::path& path) {
@@ -230,22 +230,22 @@ void SetAppDirectory(const std::string& app_directory) {
PathManagerImpl::GetInstance().Reinitialize(app_directory);
}
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
const fs::path& GetYuzuPath(YuzuPath citron_path) {
return PathManagerImpl::GetInstance().GetYuzuPathImpl(citron_path);
}
std::string GetYuzuPathString(YuzuPath yuzu_path) {
return PathToUTF8String(GetYuzuPath(yuzu_path));
std::string GetYuzuPathString(YuzuPath citron_path) {
return PathToUTF8String(GetYuzuPath(citron_path));
}
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
void SetYuzuPath(YuzuPath citron_path, const fs::path& new_path) {
if (!FS::IsDir(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
PathToUTF8String(new_path));
return;
}
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
PathManagerImpl::GetInstance().SetYuzuPathImpl(citron_path, new_path);
}
#ifdef _WIN32

View File

@@ -11,7 +11,7 @@
namespace Common::FS {
enum class YuzuPath {
YuzuDir, // Where yuzu stores its data.
YuzuDir, // Where citron stores its data.
AmiiboDir, // Where Amiibo backups are stored.
CacheDir, // Where cached filesystem data is stored.
ConfigDir, // Where config files are stored.
@@ -22,7 +22,7 @@ enum class YuzuPath {
LogDir, // Where log files are stored.
NANDDir, // Where the emulated NAND is stored.
PlayTimeDir, // Where play time data is stored.
ScreenshotsDir, // Where yuzu screenshots are stored.
ScreenshotsDir, // Where citron screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored.
@@ -195,37 +195,37 @@ void SetAppDirectory(const std::string& app_directory);
/**
* Gets the filesystem path associated with the YuzuPath enum.
*
* @param yuzu_path YuzuPath enum
* @param citron_path YuzuPath enum
*
* @returns The filesystem path associated with the YuzuPath enum.
*/
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath citron_path);
/**
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
*
* @param yuzu_path YuzuPath enum
* @param citron_path YuzuPath enum
*
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
*/
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
[[nodiscard]] std::string GetYuzuPathString(YuzuPath citron_path);
/**
* Sets a new filesystem path associated with the YuzuPath enum.
* If the filesystem object at new_path is not a directory, this function will not do anything.
*
* @param yuzu_path YuzuPath enum
* @param citron_path YuzuPath enum
* @param new_path New filesystem path
*/
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
void SetYuzuPath(YuzuPath citron_path, const std::filesystem::path& new_path);
#ifdef _WIN32
template <typename Path>
void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
void SetYuzuPath(YuzuPath citron_path, const Path& new_path) {
if constexpr (IsChar<typename Path::value_type>) {
SetYuzuPath(yuzu_path, ToU8String(new_path));
SetYuzuPath(citron_path, ToU8String(new_path));
} else {
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
SetYuzuPath(citron_path, std::filesystem::path{new_path});
}
}
#endif
@@ -257,14 +257,14 @@ void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
[[nodiscard]] std::filesystem::path GetHomeDirectory();
/**
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
* Gets the relevant paths for citron to store its data based on the given XDG environment variable.
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
* Defaults to $HOME/.local/share for main application data,
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
*
* @param env_name XDG environment variable name
*
* @returns The path where yuzu should store its data.
* @returns The path where citron should store its data.
*/
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);