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chore: update project branding to citron
Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
@@ -11,7 +11,7 @@
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namespace Common::FS {
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enum class YuzuPath {
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YuzuDir, // Where yuzu stores its data.
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YuzuDir, // Where citron stores its data.
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AmiiboDir, // Where Amiibo backups are stored.
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CacheDir, // Where cached filesystem data is stored.
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ConfigDir, // Where config files are stored.
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@@ -22,7 +22,7 @@ enum class YuzuPath {
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LogDir, // Where log files are stored.
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NANDDir, // Where the emulated NAND is stored.
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PlayTimeDir, // Where play time data is stored.
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ScreenshotsDir, // Where yuzu screenshots are stored.
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ScreenshotsDir, // Where citron screenshots are stored.
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SDMCDir, // Where the emulated SDMC is stored.
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ShaderDir, // Where shaders are stored.
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TASDir, // Where TAS scripts are stored.
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@@ -195,37 +195,37 @@ void SetAppDirectory(const std::string& app_directory);
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/**
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* Gets the filesystem path associated with the YuzuPath enum.
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*
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* @param yuzu_path YuzuPath enum
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* @param citron_path YuzuPath enum
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*
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* @returns The filesystem path associated with the YuzuPath enum.
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*/
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[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
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[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath citron_path);
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/**
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* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
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*
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* @param yuzu_path YuzuPath enum
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* @param citron_path YuzuPath enum
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*
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* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
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*/
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[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
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[[nodiscard]] std::string GetYuzuPathString(YuzuPath citron_path);
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/**
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* Sets a new filesystem path associated with the YuzuPath enum.
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* If the filesystem object at new_path is not a directory, this function will not do anything.
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*
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* @param yuzu_path YuzuPath enum
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* @param citron_path YuzuPath enum
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* @param new_path New filesystem path
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*/
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void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
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void SetYuzuPath(YuzuPath citron_path, const std::filesystem::path& new_path);
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#ifdef _WIN32
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template <typename Path>
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void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
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void SetYuzuPath(YuzuPath citron_path, const Path& new_path) {
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if constexpr (IsChar<typename Path::value_type>) {
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SetYuzuPath(yuzu_path, ToU8String(new_path));
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SetYuzuPath(citron_path, ToU8String(new_path));
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} else {
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SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
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SetYuzuPath(citron_path, std::filesystem::path{new_path});
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}
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}
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#endif
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@@ -257,14 +257,14 @@ void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
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[[nodiscard]] std::filesystem::path GetHomeDirectory();
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/**
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* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
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* Gets the relevant paths for citron to store its data based on the given XDG environment variable.
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* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
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* Defaults to $HOME/.local/share for main application data,
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* $HOME/.cache for cached data, and $HOME/.config for configuration files.
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*
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* @param env_name XDG environment variable name
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*
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* @returns The path where yuzu should store its data.
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* @returns The path where citron should store its data.
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*/
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[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
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