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shader: Implement TLD4 and TLD4_B
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@@ -349,14 +349,6 @@ void TranslatorVisitor::TLD_b(u64) {
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ThrowNotImplemented(Opcode::TLD_b);
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}
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void TranslatorVisitor::TLD4(u64) {
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ThrowNotImplemented(Opcode::TLD4);
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}
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void TranslatorVisitor::TLD4_b(u64) {
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ThrowNotImplemented(Opcode::TLD4_b);
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}
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void TranslatorVisitor::TLD4S(u64) {
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ThrowNotImplemented(Opcode::TLD4S);
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}
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