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fix(core): Properly release memory when stopping emulation
Signed-off-by: Collecting <collecting@noreply.localhost>
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@@ -43,6 +43,8 @@ public:
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void TickFrame();
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void TickFrame();
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void Nuke();
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u64 GetMemoryUsage() const;
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u64 GetMemoryUsage() const;
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void SetProgramId(u64 program_id_) {
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void SetProgramId(u64 program_id_) {
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