mirror of
https://git.eden-emu.dev/archive/citron
synced 2026-03-23 01:56:08 -04:00
fix(core): Properly release memory when stopping emulation
Signed-off-by: Collecting <collecting@noreply.localhost>
This commit is contained in:
@@ -4,9 +4,22 @@
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#include <array>
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#include <array>
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#include <atomic>
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#include <atomic>
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#include <fstream>
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#include <memory>
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#include <memory>
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#include <string>
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#include <thread>
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#include <utility>
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#include <utility>
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#ifdef __linux__
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#include <malloc.h>
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#include <sys/mman.h> // Required for madvise
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#endif
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#ifdef _WIN32
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#include <windows.h>
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#include <psapi.h>
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#endif
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#include "audio_core/audio_core.h"
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#include "audio_core/audio_core.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@@ -65,6 +78,31 @@
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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static u64 GetCurrentRSS() {
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#ifdef _WIN32
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PROCESS_MEMORY_COUNTERS_EX pmc;
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GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));
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return static_cast<u64>(pmc.WorkingSetSize) / 1024 / 1024;
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#elif defined(__linux__)
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u64 rss = 0;
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std::ifstream stat_file("/proc/self/status");
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std::string line;
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while (std::getline(stat_file, line)) {
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if (line.compare(0, 8, "RssAnon:") == 0) {
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size_t start = line.find_first_of("0123456789");
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size_t end = line.find_last_of("0123456789");
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if (start != std::string::npos && end != std::string::npos) {
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rss = std::stoull(line.substr(start, end - start + 1));
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}
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break;
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}
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}
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return rss / 1024;
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#else
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return 0; // macOS/Other implementation
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#endif
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}
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MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
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@@ -117,7 +155,10 @@ struct System::Impl {
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reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
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reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
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void Initialize(System& system) {
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void Initialize(System& system) {
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device_memory = std::make_unique<Core::DeviceMemory>();
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// Only create the memory bucket if it literally does not exist (First launch)
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if (!device_memory) {
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device_memory = std::make_unique<Core::DeviceMemory>();
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}
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is_multicore = Settings::values.use_multi_core.GetValue();
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout =
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extended_memory_layout =
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@@ -126,7 +167,7 @@ struct System::Impl {
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core_timing.SetMulticore(is_multicore);
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core_timing.SetMulticore(is_multicore);
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core_timing.Initialize([&system]() { system.RegisterHostThread(); });
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core_timing.Initialize([&system]() { system.RegisterHostThread(); });
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// Create a default fs if one doesn't already exist.
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// LEAVE THESE ALONE if they exist. No more make_shared/unique here.
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if (virtual_filesystem == nullptr) {
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if (virtual_filesystem == nullptr) {
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virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
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virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
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}
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}
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@@ -134,9 +175,7 @@ struct System::Impl {
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content_provider = std::make_unique<FileSys::ContentProviderUnion>();
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content_provider = std::make_unique<FileSys::ContentProviderUnion>();
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}
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}
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// Create default implementations of applets if one is not provided.
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frontend_applets.SetDefaultAppletsIfMissing();
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frontend_applets.SetDefaultAppletsIfMissing();
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is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
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is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
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kernel.SetMulticore(is_multicore);
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kernel.SetMulticore(is_multicore);
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@@ -145,20 +184,22 @@ struct System::Impl {
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}
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}
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void ReinitializeIfNecessary(System& system) {
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void ReinitializeIfNecessary(System& system) {
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const bool must_reinitialize =
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const bool layout_changed = extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb);
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is_multicore != Settings::values.use_multi_core.GetValue() ||
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const bool must_reinitialize = !device_memory || is_multicore != Settings::values.use_multi_core.GetValue() || layout_changed;
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extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
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Settings::MemoryLayout::Memory_4Gb);
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if (!must_reinitialize) {
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if (!must_reinitialize) {
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return;
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return;
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}
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}
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if (layout_changed) {
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device_memory.reset();
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}
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LOG_DEBUG(Kernel, "Re-initializing");
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LOG_DEBUG(Kernel, "Re-initializing");
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// Update the tracked values before re-initializing
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is_multicore = Settings::values.use_multi_core.GetValue();
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout =
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extended_memory_layout = (Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb);
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Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
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Initialize(system);
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Initialize(system);
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}
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}
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@@ -400,21 +441,16 @@ struct System::Impl {
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}
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}
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void ShutdownMainProcess() {
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void ShutdownMainProcess() {
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const u64 mem_before = GetCurrentRSS();
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SetShuttingDown(true);
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SetShuttingDown(true);
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// Log last frame performance stats if game was loaded
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if (perf_stats) {
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if (perf_stats) {
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const auto perf_results = GetAndResetPerfStats();
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const auto perf_results = GetAndResetPerfStats();
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constexpr auto performance = Common::Telemetry::FieldType::Performance;
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constexpr auto performance = Common::Telemetry::FieldType::Performance;
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telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0);
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telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
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telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.average_game_fps);
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perf_results.emulation_speed * 100.0);
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telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0);
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telemetry_session->AddField(performance, "Shutdown_Framerate",
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telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime());
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perf_results.average_game_fps);
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telemetry_session->AddField(performance, "Shutdown_Frametime",
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perf_results.frametime * 1000.0);
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telemetry_session->AddField(performance, "Mean_Frametime_MS",
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perf_stats->GetMeanFrametime());
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}
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}
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is_powered_on = false;
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is_powered_on = false;
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@@ -428,11 +464,11 @@ struct System::Impl {
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stop_event.request_stop();
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stop_event.request_stop();
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core_timing.SyncPause(false);
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core_timing.SyncPause(false);
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Network::CancelPendingSocketOperations();
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Network::CancelPendingSocketOperations();
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kernel.SuspendEmulation(true);
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kernel.SuspendEmulation(true);
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kernel.CloseServices();
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kernel.CloseServices();
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kernel.ShutdownCores();
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kernel.ShutdownCores();
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// FIX: Shut down all major systems BEFORE destroying the ServiceManager.
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fs_controller.Reset();
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fs_controller.Reset();
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cheat_engine.reset();
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cheat_engine.reset();
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telemetry_session.reset();
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telemetry_session.reset();
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@@ -442,24 +478,37 @@ struct System::Impl {
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gpu_core.reset();
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gpu_core.reset();
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host1x_core.reset();
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host1x_core.reset();
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// Now it is safe to destroy the services and the ServiceManager.
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services.reset();
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services.reset();
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service_manager.reset();
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service_manager.reset();
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perf_stats.reset();
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perf_stats.reset();
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cpu_manager.Shutdown();
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cpu_manager.Shutdown();
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debugger.reset();
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debugger.reset();
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// Kernel is the VERY last thing to go
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kernel.Shutdown();
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kernel.Shutdown();
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stop_event = {};
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stop_event = {};
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Network::RestartSocketOperations();
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Network::RestartSocketOperations();
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arp_manager.ResetAll();
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if (auto room_member = room_network.GetRoomMember().lock()) {
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Network::GameInfo game_info{};
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if (device_memory) {
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room_member->SendGameInfo(game_info);
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#ifdef __linux__
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// Use BackingBasePointer() to get the raw pointer
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madvise(device_memory->buffer.BackingBasePointer(), device_memory->buffer.backing_size, MADV_DONTNEED);
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malloc_trim(0);
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#elif defined(_WIN32)
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// Use BackingBasePointer() here as well
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VirtualAlloc(device_memory->buffer.BackingBasePointer(), device_memory->buffer.backing_size, MEM_RESET, PAGE_READWRITE);
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#endif
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}
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}
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// Reset all glue registrations
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const u64 mem_after = GetCurrentRSS();
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arp_manager.ResetAll();
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const u64 shaved = (mem_before > mem_after) ? (mem_before - mem_after) : 0;
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LOG_INFO(Core, "Shutdown Memory Audit: [Before: {}MB] -> [After: {}MB] | Total Shaved: {}MB",
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mem_before, mem_after, shaved);
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LOG_DEBUG(Core, "Shutdown OK");
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LOG_DEBUG(Core, "Shutdown OK");
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}
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}
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