Files
citron/src/core/hle/service/acc/acc.cpp
Zephyron 129e76a13c hle/service/acc: Implement acc:e, acc:e:u1, acc:e:u2, and dauth:0 services
- Add acc:e service with full account management functionality
- Add acc:e:u1 service (minimal implementation)
- Add acc:e:u2 service with extended functionality including PIN code support
- Add dauth:0 device authentication service
- Update acc_su function mappings to match newer firmware versions
- Move TrySelectUserWithoutInteraction from ID 51 to 52 with deprecated fallback

These services provide additional account management interfaces used by
newer Switch firmware versions and some games that require extended
account functionality.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-24 15:42:58 +10:00

1067 lines
41 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include "common/common_types.h"
#include "common/fs/file.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "common/stb.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/constants.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_e.h"
#include "core/hle/service/acc/acc_e_u1.h"
#include "core/hle/service/acc/acc_e_u2.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/dauth_0.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/server_manager.h"
#include "core/loader/loader.h"
namespace Service::Account {
// Thumbnails are hard coded to be at least this size
constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
static std::filesystem::path GetImagePath(const Common::UUID& uuid) {
return Common::FS::GetCitronPath(Common::FS::CitronPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
}
static void JPGToMemory(void* context, void* data, int len) {
std::vector<u8>* jpg_image = static_cast<std::vector<u8>*>(context);
unsigned char* jpg = static_cast<unsigned char*>(data);
jpg_image->insert(jpg_image->end(), jpg, jpg + len);
}
static void SanitizeJPEGImageSize(std::vector<u8>& image) {
constexpr std::size_t max_jpeg_image_size = 0x20000;
constexpr int profile_dimensions = 256;
int original_width, original_height, color_channels;
const auto plain_image =
stbi_load_from_memory(image.data(), static_cast<int>(image.size()), &original_width,
&original_height, &color_channels, STBI_rgb);
// Resize image to match 256*256
if (original_width != profile_dimensions || original_height != profile_dimensions) {
// Use vector instead of array to avoid overflowing the stack
std::vector<u8> out_image(profile_dimensions * profile_dimensions * STBI_rgb);
stbir_resize_uint8_srgb(plain_image, original_width, original_height, 0, out_image.data(),
profile_dimensions, profile_dimensions, 0, STBI_rgb, 0,
STBIR_FILTER_BOX);
image.clear();
if (!stbi_write_jpg_to_func(JPGToMemory, &image, profile_dimensions, profile_dimensions,
STBI_rgb, out_image.data(), 0)) {
LOG_ERROR(Service_ACC, "Failed to resize the user provided image.");
}
}
image.resize(std::min(image.size(), max_jpeg_image_size));
}
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
public:
explicit IManagerForSystemService(Core::System& system_, Common::UUID uuid)
: ServiceFramework{system_, "IManagerForSystemService"}, account_id{uuid} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IManagerForSystemService::CheckAvailability>, "CheckAvailability"},
{1, D<&IManagerForSystemService::GetAccountId>, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "RequiresUpdateNetworkServiceAccountIdTokenCache"},
{161, nullptr, "RequireReauthenticationOfNetworkServiceAccount"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
Result CheckAvailability() {
LOG_WARNING(Service_ACC, "(STUBBED) called");
R_SUCCEED();
}
Result GetAccountId(Out<u64> out_account_id) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
*out_account_id = account_id.Hash();
R_SUCCEED();
}
Common::UUID account_id;
};
// 3.0.0+
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
public:
explicit IFloatingRegistrationRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IFloatingRegistrationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"},
{100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
{101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
{102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
{110, nullptr, "SetSystemProgramIdentification"},
{111, nullptr, "EnsureIdTokenCacheAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAdministrator final : public ServiceFramework<IAdministrator> {
public:
explicit IAdministrator(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAdministrator"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
{1, nullptr, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{143, nullptr, "GetNetworkServiceLicenseCacheEx"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "RequiresUpdateNetworkServiceAccountIdTokenCache"},
{161, nullptr, "RequireReauthenticationOfNetworkServiceAccount"},
{200, nullptr, "IsRegistered"},
{201, nullptr, "RegisterAsync"},
{202, nullptr, "UnregisterAsync"},
{203, nullptr, "DeleteRegistrationInfoLocally"},
{220, nullptr, "SynchronizeProfileAsync"},
{221, nullptr, "UploadProfileAsync"},
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
{250, nullptr, "IsLinkedWithNintendoAccount"},
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
{256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
{260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
{290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
{300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
{400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
{401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
{900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
{901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
{997, nullptr, "DebugUnlinkNintendoAccountAsync"},
{998, nullptr, "DebugSetAvailabilityErrorDetail"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
public:
explicit IAuthorizationRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAuthorizationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{10, nullptr, "InvokeWithoutInteractionAsync"},
{19, nullptr, "IsAuthorized"},
{20, nullptr, "GetAuthorizationCode"},
{21, nullptr, "GetIdToken"},
{22, nullptr, "GetState"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
public:
explicit IOAuthProcedure(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedure"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 3.0.0+
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
public:
explicit IOAuthProcedureForExternalNsa(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForExternalNsa"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedureForNintendoAccountLinkage final
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
public:
explicit IOAuthProcedureForNintendoAccountLinkage(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForNintendoAccountLinkage"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetRequestWithTheme"},
{101, nullptr, "IsNetworkServiceAccountReplaced"},
{199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
{200, nullptr, "ApplyAsyncWithAuthorizedToken"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class INotifier final : public ServiceFramework<INotifier> {
public:
explicit INotifier(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "INotifier"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfileCommon(Core::System& system_, const char* name, bool editor_commands,
Common::UUID user_id_, ProfileManager& profile_manager_)
: ServiceFramework{system_, name}, profile_manager{profile_manager_}, user_id{user_id_} {
static const FunctionInfo functions[] = {
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
{11, &IProfileCommon::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
if (editor_commands) {
static const FunctionInfo editor_functions[] = {
{100, &IProfileCommon::Store, "Store"},
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
};
RegisterHandlers(editor_functions);
}
}
protected:
void Get(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
UserData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void GetBase(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void LoadImage(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(Core::Constants::ACCOUNT_BACKUP_JPEG);
rb.Push(static_cast<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
return;
}
std::vector<u8> buffer(image.GetSize());
if (image.Read(buffer) != buffer.size()) {
LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
}
SanitizeJPEGImageSize(buffer);
ctx.WriteBuffer(buffer);
rb.Push(static_cast<u32>(buffer.size()));
}
void GetImageSize(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push(static_cast<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
return;
}
std::vector<u8> buffer(image.GetSize());
if (image.Read(buffer) != buffer.size()) {
LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
}
SanitizeJPEGImageSize(buffer);
rb.Push(static_cast<u32>(buffer.size()));
}
void Store(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(UserData)) {
LOG_ERROR(Service_ACC, "UserData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Account::ResultInvalidArrayLength);
return;
}
UserData data;
std::memcpy(&data, user_data.data(), sizeof(UserData));
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update user data and base!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Account::ResultAccountUpdateFailed);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void StoreWithImage(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto image_data = ctx.ReadBufferA(0);
const auto user_data = ctx.ReadBufferX(0);
LOG_INFO(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(UserData)) {
LOG_ERROR(Service_ACC, "UserData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Account::ResultInvalidArrayLength);
return;
}
UserData data;
std::memcpy(&data, user_data.data(), sizeof(UserData));
Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen() || !image.SetSize(image_data.size()) ||
image.Write(image_data) != image_data.size() ||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Account::ResultAccountUpdateFailed);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
ProfileManager& profile_manager;
Common::UUID user_id{}; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
public:
explicit IProfile(Core::System& system_, Common::UUID user_id_,
ProfileManager& profile_manager_)
: IProfileCommon{system_, "IProfile", false, user_id_, profile_manager_} {}
};
class IProfileEditor final : public IProfileCommon {
public:
explicit IProfileEditor(Core::System& system_, Common::UUID user_id_,
ProfileManager& profile_manager_)
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "ISessionObject"} {
// clang-format off
static const FunctionInfo functions[] = {
{999, nullptr, "Dummy"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
public:
explicit IGuestLoginRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IGuestLoginRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
};
// clang-format on
RegisterHandlers(functions);
}
};
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
public:
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
MarkComplete();
}
~EnsureTokenIdCacheAsyncInterface() = default;
void LoadIdTokenCache(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(0);
}
protected:
bool IsComplete() const override {
return true;
}
void Cancel() override {}
Result GetResult() const override {
return ResultSuccess;
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_,
const std::shared_ptr<ProfileManager>& profile_manager_)
: ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
profile_manager{profile_manager_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CheckAvailability(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
}
void EnsureIdTokenCacheAsync(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
}
void LoadIdTokenCache(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ensure_token_id->LoadIdTokenCache(ctx);
}
void GetNintendoAccountUserResourceCacheForApplication(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
std::vector<u8> nas_user_base_for_application(0x68);
ctx.WriteBuffer(nas_user_base_for_application, 0);
if (ctx.CanWriteBuffer(1)) {
std::vector<u8> unknown_out_buffer(ctx.GetWriteBufferSize(1));
ctx.WriteBuffer(unknown_out_buffer, 1);
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
}
void StoreOpenContext(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
profile_manager->StoreOpenedUsers();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
std::shared_ptr<ProfileManager> profile_manager;
};
// 6.0.0+
class IAsyncNetworkServiceLicenseKindContext final
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
public:
explicit IAsyncNetworkServiceLicenseKindContext(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAsyncNetworkServiceLicenseKindContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
{4, nullptr, "GetNetworkServiceLicenseKind"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 8.0.0+
class IOAuthProcedureForUserRegistration final
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
public:
explicit IOAuthProcedureForUserRegistration(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForUserRegistration"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
{110, nullptr, "RegisterUserAsync"},
{111, nullptr, "GetUid"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
public:
explicit DAUTH_O(Core::System& system_, Common::UUID) : ServiceFramework{system_, "dauth:o"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"},
{1, nullptr, "LoadAuthenticationTokenCache"},
{2, nullptr, "InvalidateAuthenticationTokenCache"},
{3, nullptr, "IsDeviceAuthenticationTokenCacheAvailable"},
{10, nullptr, "EnsureEdgeTokenCacheAsync"},
{11, nullptr, "LoadEdgeTokenCache"},
{12, nullptr, "InvalidateEdgeTokenCache"},
{13, nullptr, "IsEdgeTokenCacheAvailable"},
{20, nullptr, "EnsureApplicationAuthenticationCacheAsync"},
{21, nullptr, "LoadApplicationAuthenticationTokenCache"},
{22, nullptr, "LoadApplicationNetworkServiceClientConfigCache"},
{23, nullptr, "IsApplicationAuthenticationCacheAvailable"},
{24, nullptr, "InvalidateApplicationAuthenticationCache"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 6.0.0+
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
public:
explicit IAsyncResult(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAsyncResult"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetResult"},
{1, nullptr, "Cancel"},
{2, nullptr, "IsAvailable"},
{3, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void Module::Interface::GetUserCount(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
}
void Module::Interface::GetUserExistence(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(profile_manager->UserExists(user_id));
}
void Module::Interface::ListAllUsers(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::ListOpenUsers(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetOpenUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::GetLastOpenedUser(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
}
void Module::Interface::IsUserRegistrationRequestPermitted(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(profile_manager->CanSystemRegisterUser());
}
void Module::Interface::InitializeApplicationInfo(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase());
}
void Module::Interface::InitializeApplicationInfoRestricted(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(Partial implementation) called");
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
// first then we do extra checks if the game is a digital copy.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase());
}
Result Module::Interface::InitializeApplicationInfoBase() {
if (application_info) {
LOG_ERROR(Service_ACC, "Application already initialized");
return Account::ResultApplicationInfoAlreadyInitialized;
}
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
// processes emulated. As we don't actually have pid support we should assume we're just using
// our own process
Glue::ApplicationLaunchProperty launch_property{};
const auto result = system.GetARPManager().GetLaunchProperty(
&launch_property, system.GetApplicationProcessProgramID());
if (result != ResultSuccess) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
return Account::ResultInvalidApplication;
}
switch (launch_property.base_game_storage_id) {
case FileSys::StorageId::GameCard:
application_info.application_type = ApplicationType::GameCard;
break;
case FileSys::StorageId::Host:
case FileSys::StorageId::NandUser:
case FileSys::StorageId::SdCard:
case FileSys::StorageId::None: // Citron specific, differs from hardware
application_info.application_type = ApplicationType::Digital;
break;
default:
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
launch_property.base_game_storage_id);
return Account::ResultInvalidApplication;
}
LOG_WARNING(Service_ACC, "ApplicationInfo init required");
// TODO(ogniK): Actual initialization here
return ResultSuccess;
}
void Module::Interface::GetBaasAccountManagerForApplication(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager);
}
void Module::Interface::IsUserAccountSwitchLocked(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
FileSys::NACP nacp;
const auto res = system.GetAppLoader().ReadControlData(nacp);
bool is_locked = false;
if (res != Loader::ResultStatus::Success) {
const FileSys::PatchManager pm{system.GetApplicationProcessProgramID(),
system.GetFileSystemController(),
system.GetContentProvider()};
const auto nacp_unique = pm.GetControlMetadata().first;
if (nacp_unique != nullptr) {
is_locked = nacp_unique->GetUserAccountSwitchLock();
} else {
LOG_ERROR(Service_ACC, "nacp_unique is null!");
}
} else {
is_locked = nacp.GetUserAccountSwitchLock();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_locked);
}
void Module::Interface::InitializeApplicationInfoV2(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::BeginUserRegistration(HLERequestContext& ctx) {
const auto user_id = Common::UUID::MakeRandom();
profile_manager->CreateNewUser(user_id, "citron");
LOG_INFO(Service_ACC, "called, uuid={}", user_id.FormattedString());
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(user_id);
}
void Module::Interface::CompleteUserRegistration(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_INFO(Service_ACC, "called, uuid={}", user_id.FormattedString());
profile_manager->WriteUserSaveFile();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::GetProfileEditor(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
}
void Module::Interface::ListQualifiedUsers(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// All users should be qualified. We don't actually have parental control or anything to do with
// nintendo online currently. We're just going to assume the user running the game has access to
// the game regardless of parental control settings.
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::ListOpenContextStoredUsers(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetStoredOpenedUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::StoreSaveDataThumbnailApplication(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.RawString());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
// being.
constexpr u64 tid{1};
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::GetBaasAccountManagerForSystemService(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_INFO(Service_ACC, "called, uuid=0x{}", uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForSystemService>(system, uuid);
}
void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.RawString(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::StoreSaveDataThumbnail(HLERequestContext& ctx, const Common::UUID& uuid,
const u64 tid) {
IPC::ResponseBuilder rb{ctx, 2};
if (tid == 0) {
LOG_ERROR(Service_ACC, "TitleID is not valid!");
rb.Push(Account::ResultInvalidApplication);
return;
}
if (uuid.IsInvalid()) {
LOG_ERROR(Service_ACC, "User ID is not valid!");
rb.Push(Account::ResultInvalidUserId);
return;
}
const auto thumbnail_size = ctx.GetReadBufferSize();
if (thumbnail_size != THUMBNAIL_SIZE) {
LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size,
THUMBNAIL_SIZE);
rb.Push(Account::ResultInvalidArrayLength);
return;
}
// TODO(ogniK): Construct save data thumbnail
rb.Push(ResultSuccess);
}
void Module::Interface::TrySelectUserWithoutInteraction(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
// access to use the network or not by the looks of it
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(ResultSuccess);
rb.PushRaw(Common::InvalidUUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw(Common::InvalidUUID);
return;
}
// Select the first user we have
rb.Push(ResultSuccess);
rb.PushRaw(profile_manager->GetUser(0)->uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_, const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)}, profile_manager{std::move(
profile_manager_)} {}
Module::Interface::~Interface() = default;
void LoopProcess(Core::System& system) {
auto module = std::make_shared<Module>();
auto profile_manager = std::make_shared<ProfileManager>();
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("acc:aa",
std::make_shared<ACC_AA>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e",
std::make_shared<ACC_E>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e:u1",
std::make_shared<ACC_E_U1>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e:u2",
std::make_shared<ACC_E_U2>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:su",
std::make_shared<ACC_SU>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u0",
std::make_shared<ACC_U0>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u1",
std::make_shared<ACC_U1>(module, profile_manager, system));
server_manager->RegisterNamedService("dauth:0",
std::make_shared<DAUTH_0>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::Account