Files
citron/src/core/hle/service/sockets/sockets.cpp
Zephyron 90dc2df21a core/sockets: Add missing socket services and functions from switchbrew
- Add Unknown39 and Unknown40 functions to BSD service for [20.0.0+]
- Implement bsd:nu service with ISfUserService and ISfAssignedNetworkInterfaceService
- Add dns:priv and ethc:c/ethc:i service stubs
- Update CMakeLists.txt to include new socket service files
- All new functions include basic stub implementations following existing patterns

This completes the socket services implementation based on switchbrew.org documentation.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-06-29 16:57:26 +10:00

35 lines
1.8 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/server_manager.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/bsdnu.h"
#include "core/hle/service/sockets/dnspriv.h"
#include "core/hle/service/sockets/ethc.h"
#include "core/hle/service/sockets/nsd.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/hle/service/sockets/sockets.h"
namespace Service::Sockets {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("bsd:a", std::make_shared<BSD>(system, "bsd:a"));
server_manager->RegisterNamedService("bsd:s", std::make_shared<BSD>(system, "bsd:s"));
server_manager->RegisterNamedService("bsd:u", std::make_shared<BSD>(system, "bsd:u"));
server_manager->RegisterNamedService("bsd:nu", std::make_shared<BSDNU>(system));
server_manager->RegisterNamedService("bsdcfg", std::make_shared<BSDCFG>(system));
server_manager->RegisterNamedService("dns:priv", std::make_shared<DNSPRIV>(system));
server_manager->RegisterNamedService("ethc:c", std::make_shared<ETHC_C>(system));
server_manager->RegisterNamedService("ethc:i", std::make_shared<ETHC_I>(system));
server_manager->RegisterNamedService("nsd:a", std::make_shared<NSD>(system, "nsd:a"));
server_manager->RegisterNamedService("nsd:u", std::make_shared<NSD>(system, "nsd:u"));
server_manager->RegisterNamedService("sfdnsres", std::make_shared<SFDNSRES>(system));
server_manager->StartAdditionalHostThreads("bsdsocket", 2);
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::Sockets