mirror of
https://git.eden-emu.dev/archive/citron
synced 2026-03-26 11:29:33 -04:00
- Add frame generation settings (enabled/disabled, interpolation/extrapolation modes) - Add frame skipping settings (enabled/disabled, adaptive/fixed modes) - Implement frame skipping logic with adaptive and fixed modes - Enhance UE4 crash handling with recovery mechanisms - Add support for signed and float 32-bit image formats across shader backends - Update Vulkan Validation Layers to v1.4.321.0 - Fix duplicate frame skipping options in Qt UI - Improve memory handling for UE4 games (Hogwarts Legacy compatibility) - Add enhanced bindless texture handling with fallback approach - Update Android build configuration and dependencies Signed-off-by: Zephyron <zephyron@citron-emu.org>
23 lines
638 B
Kotlin
23 lines
638 B
Kotlin
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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plugins {
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id("com.android.application") version "8.1.2" apply false
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id("com.android.library") version "8.1.2" apply false
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id("org.jetbrains.kotlin.android") version "1.9.20" apply false
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}
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tasks.register("clean").configure {
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delete(rootProject.buildDir)
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}
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buildscript {
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repositories {
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google()
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}
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dependencies {
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classpath("androidx.navigation:navigation-safe-args-gradle-plugin:2.6.0")
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}
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}
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