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Changes: - Add validation in BSD::SendToImpl to check for empty address buffers on datagram sockets and return EINVAL instead of passing nullptr to sendto() - Add null pointer check in ProxySocket::SendTo to prevent dereferencing nullptr address parameters - Improve error logging to help identify socket configuration issues Fixes: Socket operation errors in HDR multiplayer sessions Signed-off-by: Zephyron <zephyron@citron-emu.org>