Implement Phase 6: Lock Management

This commit is contained in:
gpt-engineer-app[bot]
2025-10-12 22:57:37 +00:00
parent 7e6b99a68b
commit 0d0e352a1e
6 changed files with 281 additions and 70 deletions

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@@ -0,0 +1,115 @@
import { Lock, Clock, Unlock } from 'lucide-react';
import { Button } from '@/components/ui/button';
import { Card, CardContent } from '@/components/ui/card';
import { Progress } from '@/components/ui/progress';
interface LockState {
submissionId: string;
expiresAt: Date;
}
interface QueueStats {
pendingCount: number;
assignedToMe: number;
avgWaitHours: number;
}
interface LockStatusDisplayProps {
currentLock: LockState | null;
queueStats: QueueStats | null;
isLoading: boolean;
onClaimNext: () => Promise<void>;
onExtendLock: (submissionId: string) => Promise<boolean>;
onReleaseLock: (submissionId: string) => Promise<boolean>;
getTimeRemaining: () => number | null;
getLockProgress: () => number;
}
/**
* LockStatusDisplay Component
*
* Displays lock timer, progress bar, and lock management controls.
* Shows "Claim Next" button when no lock is active, or lock controls when locked.
*/
export const LockStatusDisplay = ({
currentLock,
queueStats,
isLoading,
onClaimNext,
onExtendLock,
onReleaseLock,
getTimeRemaining,
getLockProgress,
}: LockStatusDisplayProps) => {
// Format milliseconds as MM:SS
const formatLockTimer = (ms: number): string => {
const minutes = Math.floor(ms / 60000);
const seconds = Math.floor((ms % 60000) / 1000);
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
};
const timeRemaining = getTimeRemaining();
const showExtendButton = timeRemaining !== null && timeRemaining < 5 * 60 * 1000;
// No active lock - show claim button
if (!currentLock) {
return (
<div className="flex flex-col gap-2 min-w-[200px]">
<Button
size="lg"
onClick={onClaimNext}
disabled={isLoading || (queueStats?.pendingCount === 0)}
className="w-full"
>
<Lock className="w-4 h-4 mr-2" />
Claim Next Submission
</Button>
</div>
);
}
// Active lock - show timer and controls
return (
<div className="flex flex-col gap-2 min-w-[200px]">
{/* Lock Timer */}
<div className="flex items-center gap-2 text-sm">
<Lock className="w-4 h-4 text-amber-500" />
<span className="font-medium">
Lock: {formatLockTimer(timeRemaining || 0)}
</span>
</div>
{/* Progress Bar */}
<Progress
value={getLockProgress()}
className="h-2"
/>
{/* Extend Lock Button (show when < 5 min left) */}
{showExtendButton && (
<Button
size="sm"
variant="outline"
onClick={() => onExtendLock(currentLock.submissionId)}
disabled={isLoading}
className="w-full"
>
<Clock className="w-4 h-4 mr-2" />
Extend Lock
</Button>
)}
{/* Release Lock Button */}
<Button
size="sm"
variant="ghost"
onClick={() => onReleaseLock(currentLock.submissionId)}
disabled={isLoading}
className="w-full"
>
<Unlock className="w-4 h-4 mr-2" />
Release Lock
</Button>
</div>
);
};

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@@ -33,6 +33,8 @@ import { smartMergeArray } from '@/lib/smartStateUpdate';
import { useDebounce } from '@/hooks/useDebounce';
import { QueueItem } from './QueueItem';
import { QueueSkeleton } from './QueueSkeleton';
import { LockStatusDisplay } from './LockStatusDisplay';
import { getLockStatus } from '@/lib/moderation/lockHelpers';
import type {
ModerationItem,
EntityFilter,
@@ -60,7 +62,6 @@ export const ModerationQueue = forwardRef<ModerationQueueRef>((props, ref) => {
const [selectedPhotoIndex, setSelectedPhotoIndex] = useState(0);
const [reviewManagerOpen, setReviewManagerOpen] = useState(false);
const [selectedSubmissionId, setSelectedSubmissionId] = useState<string | null>(null);
const [lockedSubmissions, setLockedSubmissions] = useState<Set<string>>(new Set());
const [escalationDialogOpen, setEscalationDialogOpen] = useState(false);
const [reassignDialogOpen, setReassignDialogOpen] = useState(false);
const [selectedItemForAction, setSelectedItemForAction] = useState<ModerationItem | null>(null);
@@ -1969,7 +1970,9 @@ export const ModerationQueue = forwardRef<ModerationQueueRef>((props, ref) => {
item={item}
isMobile={isMobile}
actionLoading={actionLoading}
lockedSubmissions={lockedSubmissions}
isLockedByMe={queue.isLockedByMe(item.id)}
isLockedByOther={queue.isLockedByOther(item.id, item.assigned_to, item.locked_until)}
lockStatus={getLockStatus({ assigned_to: item.assigned_to, locked_until: item.locked_until }, user?.id || '')}
currentLockSubmissionId={queue.currentLock?.submissionId}
notes={notes}
isAdmin={isAdmin()}
@@ -2008,13 +2011,6 @@ export const ModerationQueue = forwardRef<ModerationQueueRef>((props, ref) => {
}
};
// Helper to format lock timer
const formatLockTimer = (ms: number): string => {
const minutes = Math.floor(ms / 60000);
const seconds = Math.floor((ms % 60000) / 1000);
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
};
// Handle claim next action
const handleClaimNext = async () => {
await queue.claimNext();
@@ -2047,56 +2043,16 @@ export const ModerationQueue = forwardRef<ModerationQueueRef>((props, ref) => {
</div>
{/* Claim/Lock Status */}
<div className="flex flex-col gap-2 min-w-[200px]">
{queue.currentLock ? (
<>
{/* Lock Timer */}
<div className="flex items-center gap-2 text-sm">
<Lock className="w-4 h-4 text-amber-500" />
<span className="font-medium">
Lock: {formatLockTimer(queue.getTimeRemaining() || 0)}
</span>
</div>
<Progress
value={((queue.getTimeRemaining() || 0) / (15 * 60 * 1000)) * 100}
className="h-2"
<LockStatusDisplay
currentLock={queue.currentLock}
queueStats={queue.queueStats}
isLoading={queue.isLoading}
onClaimNext={handleClaimNext}
onExtendLock={queue.extendLock}
onReleaseLock={queue.releaseLock}
getTimeRemaining={queue.getTimeRemaining}
getLockProgress={queue.getLockProgress}
/>
{/* Extend Lock Button (show when < 5 min left) */}
{(queue.getTimeRemaining() || 0) < 5 * 60 * 1000 && (
<Button
size="sm"
variant="outline"
onClick={() => queue.extendLock(queue.currentLock!.submissionId)}
disabled={queue.isLoading}
className="w-full"
>
<Clock className="w-4 h-4 mr-2" />
Extend Lock
</Button>
)}
<Button
size="sm"
variant="ghost"
onClick={() => queue.releaseLock(queue.currentLock!.submissionId)}
disabled={queue.isLoading}
className="w-full"
>
<Unlock className="w-4 h-4 mr-2" />
Release Lock
</Button>
</>
) : (
<Button
size="lg"
onClick={handleClaimNext}
disabled={queue.isLoading || queue.queueStats.pendingCount === 0}
className="w-full"
>
<Lock className="w-4 h-4 mr-2" />
Claim Next Submission
</Button>
)}
</div>
</div>
</CardContent>
</Card>

View File

@@ -50,11 +50,15 @@ interface ModerationItem {
import { ValidationSummary } from './ValidationSummary';
import type { ValidationResult } from '@/lib/entityValidationSchemas';
import type { LockStatus } from '@/lib/moderation/lockHelpers';
interface QueueItemProps {
item: ModerationItem;
isMobile: boolean;
actionLoading: string | null;
lockedSubmissions: Set<string>;
isLockedByMe: boolean;
isLockedByOther: boolean;
lockStatus: LockStatus;
currentLockSubmissionId?: string;
notes: Record<string, string>;
isAdmin: boolean;
@@ -88,7 +92,9 @@ export const QueueItem = memo(({
item,
isMobile,
actionLoading,
lockedSubmissions,
isLockedByMe,
isLockedByOther,
lockStatus,
currentLockSubmissionId,
notes,
isAdmin,
@@ -162,7 +168,7 @@ export const QueueItem = memo(({
Needs Retry
</Badge>
)}
{lockedSubmissions.has(item.id) && item.type === 'content_submission' && (
{isLockedByOther && item.type === 'content_submission' && (
<Badge variant="outline" className="bg-orange-100 dark:bg-orange-900/30 text-orange-800 dark:text-orange-300 border-orange-300 dark:border-orange-700">
<Lock className="w-3 h-3 mr-1" />
Locked by Another Moderator
@@ -427,7 +433,7 @@ export const QueueItem = memo(({
{(item.status === 'pending' || item.status === 'flagged') && (
<>
{/* Claim button for unclaimed submissions */}
{!lockedSubmissions.has(item.id) && currentLockSubmissionId !== item.id && (
{!isLockedByOther && currentLockSubmissionId !== item.id && (
<div className="mb-4">
<Alert className="border-blue-200 bg-blue-50 dark:bg-blue-950/20">
<AlertCircle className="h-4 w-4 text-blue-600" />
@@ -460,7 +466,7 @@ export const QueueItem = memo(({
onFocus={() => onInteractionFocus(item.id)}
onBlur={() => onInteractionBlur(item.id)}
rows={2}
disabled={lockedSubmissions.has(item.id) || currentLockSubmissionId !== item.id}
disabled={isLockedByOther || currentLockSubmissionId !== item.id}
/>
</div>
@@ -469,7 +475,7 @@ export const QueueItem = memo(({
{item.type === 'content_submission' && (
<Button
onClick={() => onOpenReviewManager(item.id)}
disabled={actionLoading === item.id || lockedSubmissions.has(item.id) || currentLockSubmissionId !== item.id}
disabled={actionLoading === item.id || isLockedByOther || currentLockSubmissionId !== item.id}
variant="outline"
className={`flex-1 ${isMobile ? 'h-11' : ''}`}
size={isMobile ? "default" : "default"}
@@ -481,7 +487,7 @@ export const QueueItem = memo(({
<Button
onClick={() => onApprove(item, 'approved', notes[item.id])}
disabled={actionLoading === item.id || lockedSubmissions.has(item.id) || currentLockSubmissionId !== item.id}
disabled={actionLoading === item.id || isLockedByOther || currentLockSubmissionId !== item.id}
className={`flex-1 ${isMobile ? 'h-11' : ''}`}
size={isMobile ? "default" : "default"}
>
@@ -491,7 +497,7 @@ export const QueueItem = memo(({
<Button
variant="destructive"
onClick={() => onApprove(item, 'rejected', notes[item.id])}
disabled={actionLoading === item.id || lockedSubmissions.has(item.id) || currentLockSubmissionId !== item.id}
disabled={actionLoading === item.id || isLockedByOther || currentLockSubmissionId !== item.id}
className={`flex-1 ${isMobile ? 'h-11' : ''}`}
size={isMobile ? "default" : "default"}
>
@@ -664,9 +670,8 @@ export const QueueItem = memo(({
if (prevProps.notes[`reverse-${prevProps.item.id}`] !== nextProps.notes[`reverse-${nextProps.item.id}`]) return false;
// Check lock status
const prevLocked = prevProps.lockedSubmissions.has(prevProps.item.id);
const nextLocked = nextProps.lockedSubmissions.has(nextProps.item.id);
if (prevLocked !== nextLocked) return false;
if (prevProps.isLockedByOther !== nextProps.isLockedByOther) return false;
if (prevProps.lockStatus !== nextProps.lockStatus) return false;
// Deep comparison of critical fields (use strict equality for reference stability)
if (prevProps.item.status !== nextProps.item.status) return false;

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@@ -397,6 +397,34 @@ export const useModerationQueue = () => {
}
}, [user, currentLock, toast, fetchStats]);
// Check if submission is locked by current user
const isLockedByMe = useCallback((submissionId: string): boolean => {
return currentLock?.submissionId === submissionId;
}, [currentLock]);
// Check if submission is locked by another moderator
const isLockedByOther = useCallback((submissionId: string, assignedTo: string | null, lockedUntil: string | null): boolean => {
if (!assignedTo || !lockedUntil) return false;
if (user?.id === assignedTo) return false; // It's our lock
return new Date(lockedUntil) > new Date(); // Lock is still active
}, [user]);
// Get lock progress percentage (0-100)
const getLockProgress = useCallback((): number => {
const timeLeft = getTimeRemaining();
if (timeLeft === null) return 0;
const totalTime = 15 * 60 * 1000; // 15 minutes in ms
return Math.max(0, Math.min(100, (timeLeft / totalTime) * 100));
}, [getTimeRemaining]);
// Auto-release lock after moderation action
const releaseAfterAction = useCallback(async (submissionId: string, action: 'approved' | 'rejected'): Promise<void> => {
if (currentLock?.submissionId === submissionId) {
await releaseLock(submissionId);
console.log(`🔓 Auto-released lock after ${action} action`);
}
}, [currentLock, releaseLock]);
return {
currentLock,
queueStats,
@@ -409,6 +437,11 @@ export const useModerationQueue = () => {
escalateSubmission,
reassignSubmission,
refreshStats: fetchStats,
// New helpers
isLockedByMe,
isLockedByOther,
getLockProgress,
releaseAfterAction,
};
};

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@@ -64,3 +64,14 @@ export {
extractChangedFields,
buildModerationItem,
} from './realtime';
// Lock management utilities
export {
canClaimSubmission,
isActiveLock,
getLockStatus,
formatLockExpiry,
getLockUrgency,
} from './lockHelpers';
export type { LockStatus, LockUrgency } from './lockHelpers';

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@@ -0,0 +1,91 @@
/**
* Lock Management Utilities
*
* Helper functions for managing submission locks and lock state.
*/
/**
* Check if a submission can be claimed by the current user
*/
export function canClaimSubmission(
submission: { assigned_to: string | null; locked_until: string | null },
currentUserId: string
): boolean {
// Can claim if unassigned
if (!submission.assigned_to) return true;
// Can claim if no lock time set
if (!submission.locked_until) return true;
// Can claim if lock expired
if (new Date(submission.locked_until) < new Date()) return true;
// Already claimed by current user - cannot claim again
if (submission.assigned_to === currentUserId) return false;
return false;
}
/**
* Check if a submission has an active lock
*/
export function isActiveLock(
assignedTo: string | null,
lockedUntil: string | null
): boolean {
if (!assignedTo || !lockedUntil) return false;
return new Date(lockedUntil) > new Date();
}
/**
* Get lock status indicator for a submission
*/
export type LockStatus = 'locked_by_me' | 'locked_by_other' | 'unlocked' | 'expired';
export function getLockStatus(
submission: { assigned_to: string | null; locked_until: string | null },
currentUserId: string
): LockStatus {
if (!submission.assigned_to || !submission.locked_until) {
return 'unlocked';
}
const lockExpired = new Date(submission.locked_until) < new Date();
if (lockExpired) {
return 'expired';
}
if (submission.assigned_to === currentUserId) {
return 'locked_by_me';
}
return 'locked_by_other';
}
/**
* Format lock expiry time as MM:SS
*/
export function formatLockExpiry(lockedUntil: string): string {
const expiresAt = new Date(lockedUntil);
const now = new Date();
const msLeft = expiresAt.getTime() - now.getTime();
if (msLeft <= 0) return 'Expired';
const minutes = Math.floor(msLeft / 60000);
const seconds = Math.floor((msLeft % 60000) / 1000);
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
}
/**
* Calculate lock urgency level based on time remaining
*/
export type LockUrgency = 'critical' | 'warning' | 'normal';
export function getLockUrgency(timeLeftMs: number): LockUrgency {
if (timeLeftMs < 2 * 60 * 1000) return 'critical'; // < 2 min
if (timeLeftMs < 5 * 60 * 1000) return 'warning'; // < 5 min
return 'normal';
}