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https://github.com/pacnpal/thrilltrack-explorer.git
synced 2025-12-21 13:31:13 -05:00
Refactor code structure and remove redundant changes
This commit is contained in:
299
src-old/components/admin/editors/CoasterStatsEditor.tsx
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299
src-old/components/admin/editors/CoasterStatsEditor.tsx
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import { Plus, Trash2 } from "lucide-react";
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import { useState } from "react";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import { Label } from "@/components/ui/label";
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import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from "@/components/ui/select";
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import { Textarea } from "@/components/ui/textarea";
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import { Card } from "@/components/ui/card";
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import { useUnitPreferences } from "@/hooks/useUnitPreferences";
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import { toast } from "sonner";
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import {
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convertValueToMetric,
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convertValueFromMetric,
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detectUnitType,
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getMetricUnit,
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getDisplayUnit
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} from "@/lib/units";
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import { validateMetricUnit } from "@/lib/unitValidation";
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import { getErrorMessage } from "@/lib/errorHandler";
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interface CoasterStat {
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stat_name: string;
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stat_value: number;
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unit?: string;
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category?: string;
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description?: string;
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display_order: number;
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}
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interface CoasterStatsEditorProps {
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stats: CoasterStat[];
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onChange: (stats: CoasterStat[]) => void;
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categories?: string[];
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}
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const DEFAULT_CATEGORIES = ['Speed', 'Height', 'Length', 'Forces', 'Capacity', 'Duration', 'Other'];
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const COMMON_STATS = [
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{ name: 'Max Speed', unit: 'km/h', category: 'Speed' },
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{ name: 'Max Height', unit: 'm', category: 'Height' },
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{ name: 'Drop Height', unit: 'm', category: 'Height' },
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{ name: 'Track Length', unit: 'm', category: 'Length' },
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{ name: 'Max G-Force', unit: 'G', category: 'Forces' },
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{ name: 'Max Negative G-Force', unit: 'G', category: 'Forces' },
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{ name: 'Ride Duration', unit: 'seconds', category: 'Duration' },
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{ name: 'Inversions', unit: 'count', category: 'Other' },
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];
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export function CoasterStatsEditor({
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stats,
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onChange,
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categories = DEFAULT_CATEGORIES
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}: CoasterStatsEditorProps) {
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const { preferences } = useUnitPreferences();
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const [unitErrors, setUnitErrors] = useState<Record<number, string>>({});
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const addStat = () => {
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onChange([
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...stats,
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{
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stat_name: '',
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stat_value: 0,
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unit: '',
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category: categories[0],
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description: '',
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display_order: stats.length
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}
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]);
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};
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const addCommonStat = (commonStat: typeof COMMON_STATS[0]) => {
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onChange([
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...stats,
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{
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stat_name: commonStat.name,
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stat_value: 0,
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unit: commonStat.unit,
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category: commonStat.category,
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description: '',
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display_order: stats.length
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}
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]);
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};
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const removeStat = (index: number) => {
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const newStats = stats.filter((_, i) => i !== index);
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onChange(newStats.map((stat, i) => ({ ...stat, display_order: i })));
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};
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const updateStat = (index: number, field: keyof CoasterStat, value: string | number | boolean | null | undefined) => {
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const newStats = [...stats];
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// Ensure unit is metric when updating unit field
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if (field === 'unit' && value && typeof value === 'string') {
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try {
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validateMetricUnit(value, 'Unit');
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newStats[index] = { ...newStats[index], unit: value };
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// Clear error for this index
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setUnitErrors(prev => {
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const updated = { ...prev };
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delete updated[index];
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return updated;
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});
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} catch (error: unknown) {
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const message = getErrorMessage(error);
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toast.error(message);
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// Store error for visual feedback
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setUnitErrors(prev => ({ ...prev, [index]: message }));
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return;
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}
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} else {
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newStats[index] = { ...newStats[index], [field]: value };
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}
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onChange(newStats);
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};
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// Get display value (convert from metric to user's preferred units)
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const getDisplayValue = (stat: CoasterStat): string => {
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if (!stat.stat_value || !stat.unit) return String(stat.stat_value || '');
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const numValue = Number(stat.stat_value);
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if (isNaN(numValue)) return String(stat.stat_value);
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const unitType = detectUnitType(stat.unit);
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if (unitType === 'unknown') return String(stat.stat_value);
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// stat.unit is the metric unit (e.g., "km/h")
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// Get the display unit based on user preference (e.g., "mph" for imperial)
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const displayUnit = getDisplayUnit(stat.unit, preferences.measurement_system);
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// Convert from metric to display unit
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const displayValue = convertValueFromMetric(numValue, displayUnit, stat.unit);
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return String(displayValue);
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};
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return (
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<div className="space-y-4">
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<div className="flex items-center justify-between">
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<Label>Coaster Statistics</Label>
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<div className="flex gap-2">
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<Select onValueChange={(value) => {
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const commonStat = COMMON_STATS.find(s => s.name === value);
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if (commonStat) addCommonStat(commonStat);
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}}>
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<SelectTrigger className="w-[200px]">
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<SelectValue placeholder="Add common stat..." />
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</SelectTrigger>
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<SelectContent>
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{COMMON_STATS.map(stat => (
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<SelectItem key={stat.name} value={stat.name}>
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{stat.name} ({stat.unit})
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</SelectItem>
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))}
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</SelectContent>
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</Select>
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<Button type="button" variant="outline" size="sm" onClick={addStat}>
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<Plus className="h-4 w-4 mr-2" />
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Add Custom
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</Button>
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</div>
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</div>
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{stats.length === 0 ? (
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<Card className="p-6 text-center text-muted-foreground">
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No statistics added yet. Add a common stat or create a custom one.
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</Card>
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) : (
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<div className="space-y-3">
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{stats.map((stat, index) => (
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<Card key={index} className="p-4">
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<div className="grid grid-cols-1 md:grid-cols-2 gap-4">
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<div>
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<Label className="text-xs">Statistic Name</Label>
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<Input
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value={stat.stat_name}
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onChange={(e) => updateStat(index, 'stat_name', e.target.value)}
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placeholder="e.g., Max Speed"
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/>
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</div>
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<div className="grid grid-cols-2 gap-2">
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<div>
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<Label className="text-xs">Value</Label>
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<Input
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type="number"
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step="0.01"
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value={getDisplayValue(stat)}
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onChange={(e) => {
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const inputValue = e.target.value;
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const numValue = parseFloat(inputValue);
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if (!isNaN(numValue) && stat.unit) {
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// Determine what unit the user is entering (based on their preference)
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const displayUnit = getDisplayUnit(stat.unit, preferences.measurement_system);
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// Convert from user's input unit to metric for storage
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const metricValue = convertValueToMetric(numValue, displayUnit);
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updateStat(index, 'stat_value', metricValue);
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} else {
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updateStat(index, 'stat_value', numValue || 0);
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}
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}}
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placeholder="0"
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/>
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{stat.unit && detectUnitType(stat.unit) !== 'unknown' && (
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<p className="text-xs text-muted-foreground mt-1">
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Enter in {getDisplayUnit(stat.unit, preferences.measurement_system)}
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</p>
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)}
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</div>
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<div>
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<Label className="text-xs">Unit</Label>
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<Input
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value={stat.unit || ''}
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onChange={(e) => updateStat(index, 'unit', e.target.value)}
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placeholder="km/h, m, G..."
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className={unitErrors[index] ? 'border-destructive' : ''}
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/>
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{unitErrors[index] && (
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<p className="text-xs text-destructive mt-1">{unitErrors[index]}</p>
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)}
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<p className="text-xs text-muted-foreground mt-1">
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⚠️ Use metric units only: km/h, m, cm, kg, G, celsius
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</p>
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</div>
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</div>
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<div>
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<Label className="text-xs">Category</Label>
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<Select
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value={stat.category || ''}
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onValueChange={(value) => updateStat(index, 'category', value)}
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>
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<SelectTrigger>
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<SelectValue placeholder="Select category" />
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</SelectTrigger>
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<SelectContent>
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{categories.map(cat => (
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<SelectItem key={cat} value={cat}>{cat}</SelectItem>
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))}
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</SelectContent>
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</Select>
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</div>
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<div className="flex items-end">
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<Button
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type="button"
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variant="ghost"
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size="sm"
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onClick={() => removeStat(index)}
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className="ml-auto"
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>
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<Trash2 className="h-4 w-4 text-destructive mr-2" />
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Remove
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</Button>
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</div>
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<div className="md:col-span-2">
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<Label className="text-xs">Description (optional)</Label>
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<Textarea
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value={stat.description || ''}
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onChange={(e) => updateStat(index, 'description', e.target.value)}
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placeholder="Additional context about this statistic..."
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rows={2}
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/>
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</div>
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</div>
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</Card>
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))}
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</div>
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)}
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</div>
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);
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}
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/**
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* Validates coaster stats before submission
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*/
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export function validateCoasterStats(stats: CoasterStat[]): { valid: boolean; errors: string[] } {
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const errors: string[] = [];
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stats.forEach((stat, index) => {
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if (!stat.stat_name?.trim()) {
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errors.push(`Stat ${index + 1}: Name is required`);
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}
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if (stat.stat_value === null || stat.stat_value === undefined) {
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errors.push(`Stat ${index + 1} (${stat.stat_name}): Value is required`);
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}
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if (stat.unit) {
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try {
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validateMetricUnit(stat.unit, `Stat ${index + 1} (${stat.stat_name})`);
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} catch (error: unknown) {
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errors.push(getErrorMessage(error));
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}
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}
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});
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return { valid: errors.length === 0, errors };
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}
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