Files
thrilltrack-explorer/src-old/components/ui/retry-status-indicator.tsx

188 lines
6.1 KiB
TypeScript

import { useEffect, useState } from 'react';
import { Loader2, CheckCircle2, XCircle } from 'lucide-react';
import { Card } from '@/components/ui/card';
import { Progress } from '@/components/ui/progress';
import { Button } from '@/components/ui/button';
interface RetryStatus {
id: string;
attempt: number;
maxAttempts: number;
delay: number;
type: string;
state: 'retrying' | 'success' | 'failed';
errorId?: string;
}
/**
* Global retry status indicator
* Shows visual feedback when submissions are being retried due to transient failures
* Supports success/failure states and multiple concurrent retries
*/
export function RetryStatusIndicator() {
const [retries, setRetries] = useState<Map<string, RetryStatus & { countdown: number }>>(new Map());
useEffect(() => {
const handleRetry = (event: Event) => {
const customEvent = event as CustomEvent<Omit<RetryStatus, 'state'>>;
const { id, attempt, maxAttempts, delay, type } = customEvent.detail;
setRetries(prev => {
const next = new Map(prev);
next.set(id, { id, attempt, maxAttempts, delay, type, state: 'retrying', countdown: delay });
return next;
});
};
const handleSuccess = (event: Event) => {
const customEvent = event as CustomEvent<{ id: string }>;
const { id } = customEvent.detail;
setRetries(prev => {
const retry = prev.get(id);
if (!retry) return prev;
const next = new Map(prev);
next.set(id, { ...retry, state: 'success', countdown: 0 });
return next;
});
// Remove after 2 seconds
setTimeout(() => {
setRetries(prev => {
const next = new Map(prev);
next.delete(id);
return next;
});
}, 2000);
};
const handleFailure = (event: Event) => {
const customEvent = event as CustomEvent<{ id: string; errorId: string }>;
const { id, errorId } = customEvent.detail;
setRetries(prev => {
const retry = prev.get(id);
if (!retry) return prev;
const next = new Map(prev);
next.set(id, { ...retry, state: 'failed', errorId, countdown: 0 });
return next;
});
};
window.addEventListener('submission-retry', handleRetry);
window.addEventListener('submission-retry-success', handleSuccess);
window.addEventListener('submission-retry-failed', handleFailure);
return () => {
window.removeEventListener('submission-retry', handleRetry);
window.removeEventListener('submission-retry-success', handleSuccess);
window.removeEventListener('submission-retry-failed', handleFailure);
};
}, []);
// Countdown timer for retrying state
useEffect(() => {
const timer = setInterval(() => {
setRetries(prev => {
let hasChanges = false;
const next = new Map(prev);
next.forEach((retry, id) => {
if (retry.state === 'retrying' && retry.countdown > 0) {
const newCountdown = retry.countdown - 100;
next.set(id, { ...retry, countdown: Math.max(0, newCountdown) });
hasChanges = true;
}
});
return hasChanges ? next : prev;
});
}, 100);
return () => clearInterval(timer);
}, []);
if (retries.size === 0) return null;
return (
<div className="fixed bottom-4 right-4 z-50 space-y-2">
{Array.from(retries.values()).map((retry) => (
<RetryCard key={retry.id} retry={retry} />
))}
</div>
);
}
function RetryCard({ retry }: { retry: RetryStatus & { countdown: number } }) {
if (retry.state === 'success') {
return (
<Card className="p-4 shadow-lg border-success bg-success/10 w-80 animate-in slide-in-from-bottom-4">
<div className="flex items-center gap-3">
<CheckCircle2 className="w-5 h-5 text-success flex-shrink-0" />
<p className="text-sm font-medium text-foreground">
{retry.type} submitted successfully!
</p>
</div>
</Card>
);
}
if (retry.state === 'failed') {
return (
<Card className="p-4 shadow-lg border-destructive bg-destructive/10 w-80 animate-in slide-in-from-bottom-4">
<div className="flex items-start gap-3">
<XCircle className="w-5 h-5 text-destructive mt-0.5 flex-shrink-0" />
<div className="flex-1 space-y-2">
<p className="text-sm font-medium text-foreground">
Submission failed
</p>
{retry.errorId && (
<>
<p className="text-xs text-muted-foreground">
Error ID: {retry.errorId}
</p>
<Button
size="sm"
variant="outline"
onClick={() => window.location.href = `/admin/error-lookup?id=${retry.errorId}`}
>
View Details
</Button>
</>
)}
</div>
</div>
</Card>
);
}
// Retrying state
const progress = retry.delay > 0 ? ((retry.delay - retry.countdown) / retry.delay) * 100 : 0;
return (
<Card className="p-4 shadow-lg border-amber-500 bg-amber-50 dark:bg-amber-950 w-80 animate-in slide-in-from-bottom-4">
<div className="flex items-start gap-3">
<Loader2 className="w-5 h-5 animate-spin text-amber-600 dark:text-amber-400 mt-0.5 flex-shrink-0" />
<div className="flex-1 space-y-2">
<div className="flex items-center justify-between">
<p className="text-sm font-medium text-amber-900 dark:text-amber-100">
Retrying submission...
</p>
<span className="text-xs font-mono text-amber-700 dark:text-amber-300">
{retry.attempt}/{retry.maxAttempts}
</span>
</div>
<p className="text-xs text-amber-700 dark:text-amber-300">
Network issue detected. Retrying {retry.type} submission in {Math.ceil(retry.countdown / 1000)}s
</p>
<Progress value={progress} className="h-1" />
</div>
</div>
</Card>
);
}