refactor: Rename launch_type to propulsion_system across the codebase

This commit is contained in:
pacnpal
2025-09-18 21:01:13 -04:00
parent 516c847377
commit d5cd6ad0a3
21 changed files with 207 additions and 92 deletions

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@@ -165,7 +165,7 @@ class Command(BaseCommand):
"length_ft": 4500,
"speed_mph": 80,
"inversions": 5,
"launch_type": "LSM",
"propulsion_system": "LSM",
"track_material": "STEEL",
"roller_coaster_type": "SITDOWN",
"trains_count": 3,