# ThrillWiki System Patterns **Documentation of architectural patterns, design decisions, and development strategies** **Last Updated**: June 13, 2025 9:02 PM EST ## ๐Ÿ—๏ธ Architectural Patterns ### Model Design Pattern **Pattern**: Smart Model with Trait Integration **Purpose**: Consistent model behavior across entities with automatic trait assignment ```php // Base pattern for ThrillWiki models class Entity extends Model { use HasFactory, SoftDeletes; use HasSlugHistory; // For main entities (Park, Ride, Operator, Designer) use HasLocation; // For location-based entities (Park, Operator, ParkArea) use HasStatistics; // For statistical entities (Park, Ride, User) use HasCaching; // For performance-critical entities } ``` **Implementation**: Automated through custom generators with intelligent trait selection ### Relationship Management Pattern **Pattern**: Consistent Entity Relationships **Purpose**: Standardized relationship structure across the application ```php // Core ThrillWiki relationship patterns Park: areas (hasMany), rides (hasMany), operator (belongsTo) Ride: park (belongsTo), designer (belongsTo), manufacturer (belongsTo Manufacturer) Operator: parks (hasMany) Manufacturer: rides (hasMany) Designer: rides (hasMany) Review: user (belongsTo), reviewable (morphTo) ``` ### API Resource Pattern **Pattern**: Consistent API Response Structure **Purpose**: Uniform API responses with performance optimization ```php // Standard API resource structure class EntityResource extends JsonResource { public function toArray($request): array { return [ 'id' => $this->id, 'name' => $this->name, 'slug' => $this->slug, 'created_at' => $this->created_at, 'updated_at' => $this->updated_at, // Conditional relationships 'relationships' => $this->whenLoaded('relationship'), ]; } } ``` ## ๐Ÿš€ Development Acceleration Patterns ### Custom Generator Pattern **Pattern**: Template-Based Code Generation **Purpose**: 98-99% faster development through automated scaffolding **Components**: 1. **Model Generator**: Smart trait integration, relationship management 2. **CRUD Generator**: Complete CRUD with views, controllers, routes 3. **Livewire Generator**: Dynamic components with performance optimization **Usage Example**: ```bash # Generate complete entity in seconds php artisan make:thrillwiki-model Designer --migration --factory --with-relationships --cached --api-resource --with-tests php artisan make:thrillwiki-crud Designer --api --with-tests ``` ### Performance Optimization Pattern **Pattern**: Built-in Performance by Default **Purpose**: Automatic optimization without manual configuration **Strategies**: - **Query Optimization**: Eager loading, query scopes - **Caching Integration**: Model caching, view caching - **Database Indexing**: Automatic index creation in migrations - **Pagination**: Built-in pagination for list views ### Testing Integration Pattern **Pattern**: Comprehensive Test Generation **Purpose**: Quality assurance through automated test creation ```php // Auto-generated test structure class EntityTest extends TestCase { public function test_can_create_entity() public function test_can_read_entity() public function test_can_update_entity() public function test_can_delete_entity() public function test_relationships_work() } ``` ## ๐ŸŽจ UI/UX Patterns ### Tailwind CSS Pattern **Pattern**: Consistent Design System **Purpose**: Uniform styling with dark mode support ```html

Entity Name

``` ### Livewire Component Pattern **Pattern**: Reactive Component Architecture **Purpose**: Dynamic UI with minimal JavaScript ```php // Standard Livewire component structure class EntityComponent extends Component { public $entity; public $filters = []; protected $queryString = ['filters']; public function render() { return view('livewire.entity-component', [ 'entities' => $this->getEntitiesProperty() ]); } public function getEntitiesProperty() { return Entity::query() ->when($this->filters, fn($q) => $this->applyFilters($q)) ->paginate(15); } } ``` ### Form Validation Pattern **Pattern**: Consistent Form Request Validation **Purpose**: Standardized validation with clear error messages ```php // Standard form request structure class EntityRequest extends FormRequest { public function rules(): array { return [ 'name' => 'required|string|max:255', 'slug' => 'required|string|unique:entities,slug,' . $this->route('entity')?->id, 'description' => 'nullable|string', ]; } public function messages(): array { return [ 'name.required' => 'The entity name is required.', 'slug.unique' => 'This slug is already taken.', ]; } } ``` ## ๐Ÿ”ง Database Patterns ### Migration Pattern **Pattern**: Structured Database Changes **Purpose**: Consistent database schema evolution ```php // Standard migration structure class CreateEntityTable extends Migration { public function up() { Schema::create('entities', function (Blueprint $table) { $table->id(); $table->string('name'); $table->string('slug')->unique(); $table->text('description')->nullable(); // Standard foreign keys $table->foreignId('user_id')->constrained()->onDelete('cascade'); // Standard fields $table->timestamps(); $table->softDeletes(); // Indexes $table->index(['name', 'created_at']); }); } } ``` ### Seeder Pattern **Pattern**: Consistent Data Seeding **Purpose**: Reliable test data and initial setup ```php // Standard seeder structure class EntitySeeder extends Seeder { public function run() { // Create test entities Entity::factory(10)->create(); // Create specific entities for testing Entity::create([ 'name' => 'Test Entity', 'slug' => 'test-entity', 'description' => 'Entity for testing purposes', ]); } } ``` ## ๐Ÿ” Security Patterns ### Authorization Pattern **Pattern**: Policy-Based Authorization **Purpose**: Granular permission control ```php // Standard policy structure class EntityPolicy { public function viewAny(User $user): bool { return $user->hasPermission('view_entities'); } public function view(User $user, Entity $entity): bool { return $user->hasPermission('view_entity') || $user->id === $entity->user_id; } public function create(User $user): bool { return $user->hasPermission('create_entity'); } } ``` ### Permission Pattern **Pattern**: Role-Based Permission System **Purpose**: Flexible access control ```php // Permission seeding pattern $permissions = [ 'view_entities', 'create_entity', 'edit_entity', 'delete_entity', ]; foreach ($permissions as $permission) { Permission::create(['name' => $permission]); } ``` ## ๐Ÿ“ฑ Responsive Design Patterns ### Mobile-First Pattern **Pattern**: Progressive Enhancement **Purpose**: Optimal experience across devices ```html
``` ### Navigation Pattern **Pattern**: Consistent Navigation Structure **Purpose**: Intuitive user experience ```html ``` ## ๐Ÿงช Testing Patterns ### Feature Test Pattern **Pattern**: Comprehensive Feature Testing **Purpose**: End-to-end functionality verification ```php // Standard feature test structure class EntityFeatureTest extends TestCase { use RefreshDatabase; public function test_user_can_create_entity() { $user = User::factory()->create(); $response = $this->actingAs($user)->post('/entities', [ 'name' => 'Test Entity', 'description' => 'Test description', ]); $response->assertRedirect(); $this->assertDatabaseHas('entities', ['name' => 'Test Entity']); } } ``` ### Unit Test Pattern **Pattern**: Model and Service Testing **Purpose**: Isolated component verification ```php // Standard unit test structure class EntityTest extends TestCase { public function test_entity_has_slug_attribute() { $entity = Entity::factory()->make(['name' => 'Test Entity']); $this->assertEquals('test-entity', $entity->slug); } } ``` ## ๐Ÿ”„ Django Parity Patterns ### Field Mapping Pattern **Pattern**: Django-to-Laravel Field Equivalence **Purpose**: Maintain data structure consistency ```php // Django field mapping 'CharField' => 'string', 'TextField' => 'text', 'IntegerField' => 'integer', 'BooleanField' => 'boolean', 'DateTimeField' => 'timestamp', 'ForeignKey' => 'foreignId', ``` ### Relationship Mapping Pattern **Pattern**: Django-to-Laravel Relationship Equivalence **Purpose**: Preserve relationship logic ```php // Django relationship mapping 'ForeignKey' => 'belongsTo', 'OneToOneField' => 'hasOne', 'ManyToManyField' => 'belongsToMany', 'GenericForeignKey' => 'morphTo', ``` --- **Maintained by**: Roo Architect Mode **Purpose**: System pattern documentation and architectural guidance **Usage**: Reference for consistent development practices across ThrillWiki