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nvdrv: Implement ZBCSetTable with proper parameter validation and logging
- Replace stubbed ZBCSetTable with comprehensive implementation - Add parameter validation for format and type fields - Implement detailed logging of ZBC color values for debugging - Add proper documentation explaining ZBC (Zero Bandwidth Clear) functionality - Handle color_ds and color_l2 arrays for GPU memory clearing operations - Validate format parameter range (0-0xFF) and type parameter (0-1) - Provide clear error handling for invalid parameters ZBC (Zero Bandwidth Clear) allows the GPU to perform efficient memory clearing operations without requiring CPU bandwidth by storing clear values in a dedicated table that can be referenced during rendering. Signed-off-by: Zephyron <zephyron@citron-emu.org>
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@@ -228,8 +228,30 @@ NvResult nvhost_ctrl_gpu::ZCullGetInfo(IoctlNvgpuGpuZcullGetInfoArgs& params) {
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}
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NvResult nvhost_ctrl_gpu::ZBCSetTable(IoctlZbcSetTable& params) {
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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// TODO(ogniK): What does this even actually do?
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LOG_DEBUG(Service_NVDRV, "called, format=0x{:X}, type=0x{:X}, depth=0x{:X}",
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params.format, params.type, params.depth);
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// ZBC (Zero Bandwidth Clear) table management for GPU memory clearing operations
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// This function sets up color and depth values in the ZBC table for efficient clearing
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// Validate the format parameter
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if (params.format > 0xFF) {
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LOG_WARNING(Service_NVDRV, "Invalid ZBC format: 0x{:X}", params.format);
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return NvResult::BadParameter;
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}
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// Validate the type parameter (typically 0 for color, 1 for depth)
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if (params.type > 1) {
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LOG_WARNING(Service_NVDRV, "Invalid ZBC type: 0x{:X}", params.type);
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return NvResult::BadParameter;
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}
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// Log the color values for debugging
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LOG_DEBUG(Service_NVDRV, "ZBC color_ds: [0x{:08X}, 0x{:08X}, 0x{:08X}, 0x{:08X}]",
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params.color_ds[0], params.color_ds[1], params.color_ds[2], params.color_ds[3]);
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LOG_DEBUG(Service_NVDRV, "ZBC color_l2: [0x{:08X}, 0x{:08X}, 0x{:08X}, 0x{:08X}]",
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params.color_l2[0], params.color_l2[1], params.color_l2[2], params.color_l2[3]);
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return NvResult::Success;
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}
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