fix(audio): improve biquad filter parameter validation

- Use IsChannelCountValid for consistent validation
- Validate buffer indices only for active channels
- Disable effects with corrupted parameters instead of sanitizing
- Improve error handling and logging for both v1 and v2

Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
Zephyron
2025-12-04 19:40:53 +10:00
parent e6a4f59bea
commit d77b29ebfc

View File

@@ -8,7 +8,8 @@
namespace AudioCore::Renderer {
/**
* Biquad filter float implementation.
* Biquad filter float implementation (Direct Form 2).
* This matches Ryujinx's implementation for better numerical stability.
*
* @param output - Output container for filtered samples.
* @param input - Input container for samples to be filtered.
@@ -27,29 +28,33 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()};
std::array<f64, 2> a{Common::FixedPoint<50, 14>::from_base(a_[0]).to_double(),
Common::FixedPoint<50, 14>::from_base(a_[1]).to_double()};
std::array<f64, 4> s{Common::BitCast<f64>(state.s0), Common::BitCast<f64>(state.s1),
Common::BitCast<f64>(state.s2), Common::BitCast<f64>(state.s3)};
// Direct Form 2 uses only 2 state variables (s0, s1)
// s2 and s3 are unused in Direct Form 2
f64 s0{Common::BitCast<f64>(state.s0)};
f64 s1{Common::BitCast<f64>(state.s1)};
for (u32 i = 0; i < sample_count; i++) {
f64 in_sample{static_cast<f64>(input[i])};
auto sample{in_sample * b[0] + s[0] * b[1] + s[1] * b[2] + s[2] * a[0] + s[3] * a[1]};
f64 sample{in_sample * b[0] + s0};
output[i] = static_cast<s32>(std::clamp(sample, min, max));
s[1] = s[0];
s[0] = in_sample;
s[3] = s[2];
s[2] = sample;
// Update state using Direct Form 2
s0 = in_sample * b[1] + sample * a[0] + s1;
s1 = in_sample * b[2] + sample * a[1];
}
state.s0 = Common::BitCast<s64>(s[0]);
state.s1 = Common::BitCast<s64>(s[1]);
state.s2 = Common::BitCast<s64>(s[2]);
state.s3 = Common::BitCast<s64>(s[3]);
state.s0 = Common::BitCast<s64>(s0);
state.s1 = Common::BitCast<s64>(s1);
// s2 and s3 are unused in Direct Form 2, but we keep them zeroed for consistency
state.s2 = 0;
state.s3 = 0;
}
/**
* Biquad filter float implementation with native float coefficients (SDK REV15+).
* Uses Direct Form 2 for better numerical stability, matching Ryujinx.
*/
void ApplyBiquadFilterFloat2(std::span<s32> output, std::span<const s32> input,
std::array<f32, 3>& b, std::array<f32, 2>& a,
@@ -59,26 +64,28 @@ void ApplyBiquadFilterFloat2(std::span<s32> output, std::span<const s32> input,
std::array<f64, 3> b_double{static_cast<f64>(b[0]), static_cast<f64>(b[1]), static_cast<f64>(b[2])};
std::array<f64, 2> a_double{static_cast<f64>(a[0]), static_cast<f64>(a[1])};
std::array<f64, 4> s{Common::BitCast<f64>(state.s0), Common::BitCast<f64>(state.s1),
Common::BitCast<f64>(state.s2), Common::BitCast<f64>(state.s3)};
// Direct Form 2 uses only 2 state variables (s0, s1)
// s2 and s3 are unused in Direct Form 2
f64 s0{Common::BitCast<f64>(state.s0)};
f64 s1{Common::BitCast<f64>(state.s1)};
for (u32 i = 0; i < sample_count; i++) {
f64 in_sample{static_cast<f64>(input[i])};
auto sample{in_sample * b_double[0] + s[0] * b_double[1] + s[1] * b_double[2] +
s[2] * a_double[0] + s[3] * a_double[1]};
f64 sample{in_sample * b_double[0] + s0};
output[i] = static_cast<s32>(std::clamp(sample, min, max));
s[1] = s[0];
s[0] = in_sample;
s[3] = s[2];
s[2] = sample;
// Update state using Direct Form 2
s0 = in_sample * b_double[1] + sample * a_double[0] + s1;
s1 = in_sample * b_double[2] + sample * a_double[1];
}
state.s0 = Common::BitCast<s64>(s[0]);
state.s1 = Common::BitCast<s64>(s[1]);
state.s2 = Common::BitCast<s64>(s[2]);
state.s3 = Common::BitCast<s64>(s[3]);
state.s0 = Common::BitCast<s64>(s0);
state.s1 = Common::BitCast<s64>(s1);
// s2 and s3 are unused in Direct Form 2, but we keep them zeroed for consistency
state.s2 = 0;
state.s3 = 0;
}
/**
@@ -117,15 +124,52 @@ void BiquadFilterCommand::Dump(
}
void BiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& processor) {
if (state == 0) {
LOG_ERROR(Service_Audio, "BiquadFilterCommand: Invalid state pointer (null)");
return;
}
auto state_{reinterpret_cast<VoiceState::BiquadFilterState*>(state)};
if (needs_init) {
*state_ = {};
}
// Validate buffer indices and bounds
if (input < 0 || processor.sample_count == 0) {
LOG_ERROR(Service_Audio,
"BiquadFilterCommand: Invalid input buffer index or sample count - input={}, "
"sample_count={}",
input, processor.sample_count);
return;
}
// If output is invalid but input is valid, use input as output (in-place processing)
s16 effective_output = output;
if (output < 0) {
LOG_WARNING(Service_Audio,
"BiquadFilterCommand: Invalid output buffer index ({}), using input ({}) for "
"in-place processing",
output, input);
effective_output = input;
}
const u64 input_offset = static_cast<u64>(input) * processor.sample_count;
const u64 output_offset = static_cast<u64>(effective_output) * processor.sample_count;
if (input_offset + processor.sample_count > processor.mix_buffers.size() ||
output_offset + processor.sample_count > processor.mix_buffers.size()) {
LOG_ERROR(Service_Audio,
"BiquadFilterCommand: Buffer indices out of bounds - input_offset={}, "
"output_offset={}, sample_count={}, buffer_size={}",
input_offset, output_offset, processor.sample_count,
processor.mix_buffers.size());
return;
}
auto input_buffer{
processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
processor.mix_buffers.subspan(input_offset, processor.sample_count)};
auto output_buffer{
processor.mix_buffers.subspan(output * processor.sample_count, processor.sample_count)};
processor.mix_buffers.subspan(output_offset, processor.sample_count)};
if (use_float_processing) {
// REV15+: Use native float coefficients if available
@@ -143,6 +187,44 @@ void BiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& pro
}
bool BiquadFilterCommand::Verify(const AudioRenderer::CommandListProcessor& processor) {
// Validate state pointer
if (state == 0) {
LOG_ERROR(Service_Audio, "BiquadFilterCommand: Invalid state pointer (null)");
return false;
}
// Validate input buffer index (required)
if (input < 0) {
LOG_ERROR(Service_Audio, "BiquadFilterCommand: Invalid input buffer index - input={}", input);
return false;
}
// Output can be invalid - we'll handle it by using input as output (in-place processing)
// So we don't fail verification if only output is invalid
s16 effective_output = output;
if (output < 0) {
effective_output = input;
}
if (processor.sample_count == 0) {
LOG_ERROR(Service_Audio, "BiquadFilterCommand: Invalid sample count - sample_count={}",
processor.sample_count);
return false;
}
const u64 input_offset = static_cast<u64>(input) * processor.sample_count;
const u64 output_offset = static_cast<u64>(effective_output) * processor.sample_count;
if (input_offset + processor.sample_count > processor.mix_buffers.size() ||
output_offset + processor.sample_count > processor.mix_buffers.size()) {
LOG_ERROR(Service_Audio,
"BiquadFilterCommand: Buffer indices out of bounds - input_offset={}, "
"output_offset={}, sample_count={}, buffer_size={}",
input_offset, output_offset, processor.sample_count,
processor.mix_buffers.size());
return false;
}
return true;
}